DMC4 - M6 (part 1)
Uploaded by: XitronSLight
Video Description:
Again, excuse the crappy play. *points to Death Note*
Protip 1: Once you snag a Cutlass, make sure the ****er doesn't get a chance to get back into the ground. Protip 2: A Cutlass's range is always greater than you think. Don't underestimate it. Protip 3: Try to avoid throwing the controller at the TV in frustration during the higher difficultie
s. :p Protip 4: Don't be like me and run back towards the entrance after the first fight. XD Ah, the infamous game puzzle. Personally, I had a lot of fun hitting the die around, as you'll see. It shows up again in M19 in a much more random format. You'll see eventually. :p Here's how it wor
ks. The Blue Circles will give you the chance to obtain Red Orbs. The Red Circles will cause enemies to spawn. The Yellow Circles will allow you to take special shortcuts and skip entire sections of the board. And finally, the White Circles do....jack****. :p This mission is also when Yamato a
nd DT are obtained, after the miniboss battle with the Glass Wall of Doom, and some not-very-bright light is shed on the origin of Nero's Devil Bringer.
Tags for this video: Cry Devil DMC4 M6 May Mission Nero Trigger
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