Super Mario World Hack: Brutal Mario Bosses: Part 4
Uploaded by: MetalYoshi4
Video Description:
I just barely made it. These bosses are from World 6. Again, any I missed or levels that you need help on, PM me.
6-Fortress 1: Oh boy, look who's back...the Rock Monster from Mega Man. Just avoid the parts that fly at you (helps to crouch and jump), then hit the eye with three blocks, while watching attacks from the eye itself. The Chomper is back, and he's not happy about the last meeting. He'll shoot Banza
i Bills at you and release Giant Paratroopas. Direct the shell toward Chomper to damage him. He'll get mad and hop toward you, get under him. He'll then make a big leap and land on the right side, repeating the first phase. After a second hit, he'll jump and land on the left side. He's really mad no
w, but won't fire Banzai Bills. Instead, he hops up and down while releasing Giant Paratroopas. You need to get Chomper to land on the kicked shell to finish him. Finally, Giant Wiggler, a secret boss. He's easy, so no strategy to save room. 6-Fortress 2: This is Kirby Castle. This fortress gets th
e award for most bosses in a SMW level: 5. Whispy Woods is another easy boss, just be to the right of the apples that fall. Now Kracko is pretty difficult. He drops Gordos and Waddle Dees; toss the Waddle Dees at Kracko to damage him. He can also swoop down at you and shoot lightning, stay at the ed
ges. Four hits will do it. King Dedede, Kirby's "rival", is tough to hit, but not a hard boss. He can simply run at you and trip, he can jump really high in the air and crash down (I think this causes a quake), or puff up and float around for a little bit before coming back down. You need to hit him
when he has tripped or crashed down. King Dedede requires eight hits to be defeated. Now we get to the main boss...Kirby. At the beginning, if you don't already have him, Yoshi is provided at the start. This is one of the few bosses that actually requires Yoshi to beat. Kirby probably says somethin
g similar to what Baby Bowser said in SMW2. Kirby has his Stone ability, and tries to damage you by pounding the floor if he misses. Pounding the floor causes shockwaves to occur...you know what to do yet? Kirby is also one of the few bosses in the game to require something else...a special ability
that is only available in this hack. Just press down while jumping to do a ground pound. So, treat Kirby like Baby Bowser, only just putting him into Yoshi's mouth will do it; Kirby is invincible otherwise. Kirby gets mad at this humilating defeat and...transforms! Kamek isn't around, but Kirby some
how grows after he is spat out, I guess. Kirby is REALLY mad, and we get ourselves into another familiar battle, this time the other phase of the Baby Bowser fight in SMW2. Kirby's only attack is spitting fireballs at you; Kirby does not walk towards you like Baby Bowser did in SMW2. Again, you gain
a special ability: throwing eggs. It seems Mario is doing it this time, though. I've seen a video here at YT where a player lost Yoshi in this fight, yet was still able to toss eggs. The tricky part here is finding out how much of an angle is needed to hit Kirby with an egg. Hold R after grabbing a
n egg, then release to launch. Tough to say exactly how much, but just about releasing R as soon as you hold it, maybe a quarter or half of a sec. After four hits, Kirby comes closer. Fireballs aren't the only thing you need to deal with, though. Boulders also crash into the part of the field you're
on, once in the beginning, and after Kirby gets closer. Four more hits and Kirby will give up...if he was just a little tougher, the battle with Kirby would have been my favorite... 6-4: Another familar boss is the secret boss in the UFO level...Dr. Wily from Mega Man 7. He uses his last machine,
and almost fights exactly like he does in the original game. He fires four bolts that has three different kinds, and also an electricity attack if he's dealt damage. Red bolts only change the pallate of Mario, blue bolts freeze him, and yellow damages him. Hit red if you must get hit by the bolts. B
lue bolts are ok if you haven't dealt damage that round. To damage Dr. Wily, you need to rely on another special ability by pressing R: the Leaf Shield. R once activates it, R again sends it in the direction Mario is facing. Connect the shield to Wily to deal damage. DON'T damage Wily when he's in t
he middle of the room, though, since the bolts are difficult to dodge, and being frozen will get you hit. Wily requires eight hits. I thought he required seven, which is why I got damaged in the last few moments in the fight. 6-Castle: I will not explain the first to save room, it's easy anyway. Ro
y thinks he's the coolest Koopa Kid, and dons sunglasses...and a wig? Remember the room...cause he tosses his wig to a part of the room and almost completely blinds you with his flash. Return the wig to him to return the room to normal and get blocks to appear. Hit Roy with these, and he moves to an
other section of the room. Repeat this two more times to win.
Tags for this video: boss brutal custom demo hack mario nintendo snes super world
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5 stars :D